A few days ago I saw in the novelty a familiar name Hellgate: London. The first thoughts were: "Well, some kind of garbage, it cannot be". I looked at the page, retrogrophonia, angular monsters … But, having thought, I decided to take it. Moreover, the price did not bite, amounting to a little more than 200r.
The history of my relationship with the game began almost in the year of its release or so. Seeing on the cover of a pirate edition an interesting name decided to get acquainted … But the disk was scratched (then a common problem). I had to return it not salt.
The story continued a year later, when communicating with the exchange of games with one of his friends, he called this game in the list of available. Then he told him – dragged) Ethez Hellgate, London, it seems like Vampire Masquarade, which he played then … He dragged and on the screen of my computer, approximately this: about this:
My nervous endings could not withstand such a double mistake, and therefore the game marked “Tor Trumpled Shit” was placed in the black list of games. Later, he later learned that this assessment was shared by a decent share of those who still played the game.
However, the years go, and the game still reached my PC. To be honest, I could not expect its “release” in Steam in 2018.
And see in the game there is something. In fact, this is such a diabol-clone in which swords and magic are quite adjacent to engineering and rifle and even heavy weapons. At first it seems nonsense, but after 3-4 hours for a swordsman, I suddenly realized that I would like to shoot. Well, the game gives such an opportunity
After holding in the game for about a dozen hours, I can note the following pros and cons of the project.
+ Return to the atmosphere of zero years. Grafonium inspires nostalgia.
+ A wide variety of classes. Monsters can be destroyed in various ways that differ quite strongly. From magic to rocket launchers and drones.
+ The prospect of additional content in the form of a supplement of Tokyo.
+ A lot of grinds, improvements of shmot. Mountains of the mountain. Fans of the Diablo series will appreciate.
+ Paid buns in the past seem to promise to sell for game currency and something they are already selling.
– Lack of multiplayer. As I learned earlier, the game could be played by the company of comrades. There was a PVP. Now there is simply no network mode. However, this is a completely expected story given the financial failure of the game, that in the past, now (online about 1000 people). I think now you just need to rejoice that it now at least starts and doesn’t seem to be bag)
– The minus stems from the plus. Those who do not like the game, most likely will not like the game. Tasks in the style of kill 8 zombies are ubiquitous.
– The promise is good, but so far even part of the fact that the game has not yet been implemented. It is impossible, for example, to open closed slots on the gun.
– Grafon not 2018. In 2018, I think this is still an important point.
– No Russian language. Of course, for a real player, the minus is such, but yes, some do not fundamentally play games without Russification.
Conclusions: lovers of diablo-clones-definitely take. This is an action-RPG about grind, inexpensive. Fans of striking the game will also fit quite. The lamp atmosphere of the last decade is. Of course, the game will not come in far from everyone and there are great doubts that the wide range of players will like it today, but personally, the game seems to me quite playable and worthy of attention, which has quite good potential to captivate for several tens of hours. I liked it.
PS: Reading Steam reviews can come across one feature. The people complain about the low complexity of the game. Yes, the swordsman at first punish. Chopping monstrot in cabbage. Well not to chop, full of lives, regen of lives, good damage. But, let’s say, the shooter is not so stapled at first and is ready to run from the boss throughout the map due to his small damage and lives and armor, etc.D. that is, in fact, there is a challenge. In addition, there are custom complexity levels that will make you sweat.
All good and good games!)
The best comments
It feels like I played for a https://casino-seven.org/ long time in some other game.
I had 3.5 classes: a swordsman/paladin, a shooter and a magician, as well as analogues of the latter with summons, quests in the best traditions of Korean MMOs and a damn balance to hell.
Play was boring and a full -fledged transition of Diablo in 3D I think a series of borderlands.
PS Like a fan of diabloids, it is very strange not to see the mention in the review that the game from the creators of Diablo 1 and 2.
Very simple in reality. Graphone immerses in the world of games of the 2000s and at the same time it is not from 2018. If we consider the graphon in the context of the desire to tolerate, then it corresponds, pleases the eye, goes into plus; If in the context of the requirements for the games of this genre in 2018, then of course there is minus.
Here grind is rather boring. But again, he can go to someone. Personally, I have not yet decided. It’s boring to kill light mobs, and then I go to the next level with stronger mobs and it is quite interesting there.
There is dualism of the nature of things)
I will take note of information, I will try to improve the presentation of the material) I just had not written anything for a long time, and some kind of craving at once to convey to the minimum volume appeared. = D
Colleague, you are almost completely right for sure. Heroes with the summons himself had not yet happened, so he did not particularly focus on them.
The fact that the creators of Diablo worked on the project for me new infa, usually I almost never monitor who the author, evaluate the finished product) this only emphasizes that I wanted to convey that still the game is not one of my beloved sons, but rather an original bastard of diabol-like games. Rather, we can say that the ideas of this game were licked and improved when creating The Division.
There is a share of truth in this. The review was scraped in 30 minutes. There would have been more appropriate a video for 5 minutes, which would delay all aspects of the game more accurately. It turned out to be free time – also finished the video)
A large detailed review can be done when either a big fan of the game or there is a lot to tell about the game itself. It was certainly possible to rustle the sources and dig information, but then it would be not quite my review, but a certain compilation of opinions. In my opinion, if you tell anything, then only personal impressions, at least they reflect the experience actually gained in the game. Just for blogs, as for me, it is ideal-you can also express your personal opinion and the opinion of other PC-Boyar to listen, discuss, deepen the topic)
As an example of the inaccuracy of all the info in the game that can be gleaned from other sources. In one of the reviews, a man scolded this game for the fact that at the very beginning they give an “impossible” task and the only way out – to die and fly out of the location. And I did this task, killed the boss … For him, the game of Bagovan, for me are normal)))
I honestly admit, in my opinion this is not a review ..
If you discard the cool story of a half, you get “key features” for some mobile phone.
In addition, I can’t understand how these 2 facts can get along:
+ Return to the atmosphere of zero years. Grafonium inspires nostalgia. – Grafon not 2018. In 2018, I think this is still an important point.
Well, that is, it is like starting Metal Gear Solid and lament that the graphon is not like in MGSV … This is not a remaster, not a ramage. Therefore, in my opinion, it is worth considering graphon in comparison with the games of that time.
– The minus stems from the plus. Those who do not like the game, most likely will not like the game. Tasks in the style of kill 8 zombies are ubiquitous.
Again, the grind can be interesting, or it may be dull. How can it be at the same time a plus and minus … It’s hard for me to imagine. I would then add some subtitles like "controversial moments".
It would be better to reflect on how to describe the game in more detail and arrange all this beautifully. And so, well, it pulls on the recall in Steam, but alas, there is no. Dry, compressed, mainly your personal IMHO and the story of acquaintance with the game … and a couple of unsuccessfully inserted pictures of different formats. And honestly, having read such a review, I personally would not have any opinions about the game, and even more so I would not have made a decision on the basis of its decision, even if it costs such a penny. At the time of release, the game did not come from the word “completely” at the time of release, although I am a fan of games a la Diablo.
Why then talk about a wide variety of classes. =)
The review is still a serious thing and it would be nice to get acquainted with the history of the game, studio and various materials, and in this case, also changes for so many years, the game is almost Remaster. Especially if I have been preparing for several days. =)
As said below, it is rather a review.
Good entry, normal conclusion.
But the most funny thing is that the whole review in one paragraph fit.
And see in the game there is something. In fact, this is such a diabol-clone in which swords and magic are quite adjacent to engineering and rifle and even heavy weapons. At first it seems nonsense, but after 3-4 hours for a swordsman, I suddenly realized that I would like to shoot. Well, the game gives such an opportunity
PS I think hg: l hears his place in history and a good review. No matter how personally I feel about her. =)
I don’t know, when I really wanted to write an overview of some game-they come out with voluminous, and I give out mainly personal impressions, practically not digging other sources. And now they love this in blogs now, brief thoughts on the game are few interesting.
But about your example with another person, then objectivity is just born when information is taken from several sources. Someone has bugs, someone has no bugs, as an objective conclusion-there are bugs in the game, but exclusively individually.
